Monday, 17 May 2010

Evolution of animation

Even though all these early examples may appear similar to a series of animation drawings, the lack of equipment to show the images in motion means that these image series are precursors to animation and cannot be called animation in the modern sense. They do, however, indicate the artists' intentions and interests in depicting motion. of artistic interest in depicting figures in motion can be seen as early as the still drawings of cave paintings, where animals are depicted with multiple sets of legs in superimposed positions, clearly attempting to convey the perception of motion. Other examples include a 5,200-year old earthen bowl found in an ancient Egyptian mural. The Persian bowl has five images painted along the sides, showing phases of a goat leaping up to nip at a tree. The mural, approximately 4000 years old, shows wrestlers in action.

Walk cycles

Most sane people have a fear of animating walk cycles. Many events are happening at the same time, and it can seem overwhelming. A single mistake on your first drawing can wreck the rest of the scene. However, the process can be broken down into a series of steps which can go some distance in simplifying the CONTACT, RECOIL, PASSING and HIGH-POINT

Story boards

A film storyboard is essentially a large comic of the film or some section of the film produced beforehand to help film directors, cinematographers and television commercial advertising clients visualize the scenes and find potential problems before they occur. Often storyboards include arrows or instructions that indicate movement.

In creating a motion picture with any degree of fidelity to a script, a storyboard provides a visual layout of events as they are to be seen through the camera lens. And in the case of interactive media, it is the layout and sequence in which the user or viewer sees the content or information. In the story-boarding process, most technical details involved in crafting a film or interactive media project can be efficiently described either in picture, or in additional text.

Matrix flicker book

Best stop motion ever

Lego

Pc world

Dreamwork skg

DreamWorks Animation SKG is devoted to producing high-quality family entertainment through the use of computer-generated (CG) animation. With world-class creative talent and technological capabilities, our goal is to release two CG animated feature films a year that deliver great stories, breathtaking visual imagery and a sensibility that appeals to both children and adults.

In 2004, DreamWorks Animation SKG became the first animation company to produce and distribute two CG animated features in a single year, including Shrek 2 , the third highest-grossing movie of all time.

With each film, we strive to tell great stories that are fun and comedic, told with a level of sophistication and irreverence that appeals to the broadest audience possible and captures the imaginations of all people regardless of age.

Our management is one of the most experienced and dynamic teams in the entertainment industry, overseeing a stellar collection of artistic and technical leaders from a wide range of backgrounds in film and animation production, computer graphics and information technology. Many of them have been with the company since its inception.

pixar

Pixar Animation Studios is an Academy Award ®-winning computer animation studio with the technical, creative and production capabilities to create a new generation of animated feature films, merchandise and other related products. Pixar's objective is to combine proprietary technology and world-class creative talent to develop computer-animated feature films with memorable characters and heartwarming stories that appeal to audiences of all ages

Pixar

pixars relationship with disney .

Since the release of Snow White and the Seven Dwarfs by Disney in 1937, animated films have become one of the most universally enjoyed forms of entertainment. Disney has a long history of developing, producing, and distributing films such asBeauty and the Beast, Aladdin and The Lion King. The stories and characters of these popular animated feature films have become part of our modern mythology, enjoyed generation after generation. Traditionally, these popular animated feature films have been created using the time-consuming and labor-intensive process of two-dimensional, hand-drawn cel animation.

In May 1991, Pixar entered into the Feature Film Agreement with Walt Disney Pictures for the development and production of up to three computer animated feature films to be marketed and distributed by Disney. It was pursuant to the Feature Film Agreement that
Toy Story was developed, produced, and distributed. In February 1997, Pixar entered into the Co-Production Agreement (which superseded the Feature Film Agreement) with Disney pursuant to which Pixar, on an exclusive basis, agreed to produce five original computer-animated feature-length theatrical motion pictures for distribution by Disney. The five original Pictures under the Co-Production Agreement were A Bug's Life,Monsters, Inc., Finding Nemo,The Incredibles, and Cars. Toy Story 2, the theatrical sequel toToy Story, was released in November 1999, and is also governed by the Co-Production Agreement. We are currently in various stages of production on our next feature, Ratatouille, which was subsequently added to the terms of the Co-Production Agreement, subject to certain exceptions, in January 2006.

On January 24, 2006, Pixar entered into an agreement with The Walt Disney Company to merge the two companies. The deal was approved by shareholders of both companies and the merger became effective on May 5, 2006. Pixar is now a wholly-owned subsidiary of The Walt Disney Company

Tranformer


This was created by a company called the embassy in vancouver and now they have created one of the most popular advertisements of all time it was the Citroen c4 advert with the robot dance.

Landrover advert

Bravia bunnies

Creme egg

Evolution of shoes